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 Creature information
Hand of Cursed Fate
7500 health
15000 experience points per kill
Summon/convince - / -
Ability: lifedrain, drunk, manadrain, melee
Immunities: invisible, paralyze, death, fire, energy, earth
Speed: 36
Danger: 1,217 average
Loot potential: 19,843.65 expected
Change speed: yes
Target change interval: 4000 seconds
Illusionable: yes
Pushes items: yes
Pushes creatures: yes
Magic power: 3500
Loot: 100% - ultimate health potion

100% - great mana potion (countmax:2)

100% - gold coin (countmax:100)

100% - concentrated demonic blood (countmax:4)

100% - demonic essence (1.000 gps)

100% - gold coin (countmax:100)

100% - soul orb

100% - gold coin (countmax:67)

100% - platinum coin (countmax:7)

100% - small sapphire (countmax:4) (250 gps)

90.9% - mind stone

87.4% - protection amulet (100 gps)

76.92% - assassin star (countmax:5)

59.4% - yellow gem (12.000 gps)

55.9% - wand of inferno (3.000 gps)

42% - sudden death rune (countmax:8)

35% - emerald bangle (800 gps)

31.5% - energy ring

25.5% - knight armor (5.000 gps)

17.5% - death ring (1.000 gps)

14% - crown armor (20.000 gps)

10.05% - platinum amulet (2.500 gps)

7% - violet gem (12.000 gps)

5.4% - boots of haste (40.000 gps)

3% - skull staff (6.000 gps)

3% - gold ingot (8.000 gps)

2.95% - abyss hammer (20.000 gps)

2.47% - mysterious voodoo skull


 
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