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 Creature information
Armadile
3800 health
2900 experience points per kill
Summon/convince - / -
Ability: poisoncondition, poisoncondition, manadrain, drunk, melee
Immunities: invisible, paralyze, earth
Speed: 44
Danger: 194 average
Loot potential: 4,770.50 expected
Target change interval: 4000 seconds
Illusionable: yes
Pushes items: yes
Pushes creatures: yes
Magic power: 300
Voices: Creak!
Loot: 100% - envenomed arrow (countmax:10)

100% - platinum coin (countmax:7)

100% - strong health potion (countmax:2)

100% - strong mana potion (countmax:2)

100% - great mana potion (countmax:2)

100% - gold coin (countmax:98)

100% - mana potion (countmax:3)

100% - great health potion (countmax:2)

100% - battle stone

100% - crystalline spikes

100% - gold coin (countmax:100)

76.92% - drill bolt (countmax:5)

60% - coal

56.9% - green crystal fragment (countmax:2) (800 gps)

39.2% - green crystal splinter (countmax:2) (400 gps)

28.5% - terra boots (2.500 gps)

15.4% - titan axe (4.000 gps)

11.5% - bonebreaker (10.000 gps)

10% - time ring (100 gps)

6.2% - tower shield (8.000 gps)

2.3% - crystalline armor (16.000 gps)


 
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