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 Creature information
Merlkin
235 health
145 experience points per kill
Summon/convince - / -
Ability: poisonfield, energy, fire, melee
Immunities: invisible, drunk, outfit
Speed: 19.4
Danger: 32 average
Loot potential: 155.10 expected
Target change interval: 4000 seconds
Illusionable: yes
Pushes items: yes
Voices: Chakka! Chakka!, Holy banana!, Ugh! Ugh! Ugh!
Loot: 100% - banana (countmax:12)

100% - gold coin (countmax:45)

30% - magic light wand

18% - banana sash (55 gps)

10.5% - wand of decay (1.000 gps)

10% - ape fur (120 gps)

10% - orange (countmax:5)

6.6% - mana potion

2.6% - small amethyst (200 gps)

1% - banana staff


 
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